Cobra 36 Out of 5 Stars 2142 Reviews Cobra Xrs9370

  1. Some spaceships from a empty-headed crossover alternate universe where instead of the Eugenics War, at that place was the COBRA wars.
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    The better part of a century before Zephram Cochrane launched the Pheonix, another human heed had teased out the secrets of warp theory. During the COBRA wars of the 1980s the renegade scientist Dr. Mindbender had managed to unlock the principles of Warp Travel. While the rest of COBRA's leadership was initially hesitant on it'south utility towards the aim of global domination, somewhen Cobra Commander saw information technology's usefulness in an emergency mensurate. As such between 1990 and 1993 COBRA assembled the Coatl. Piece of work on this was done mostly by B.A.T.s and other robots wherever applied and by highly compartmentalized human labor for well-nigh of the rest. Every bit things became more desperate for COBRA in the last stages of the COBRA wars Cobra Commander, the Baroness, Zartan, Dr. Mindbender, Destro and Storm Shadow as well as 594 COBRA scientists, engineers, technicians, vipers, physicians and other specialists as well as 200 B.A.T.s, a playload of high end industrial equipment, vehicles, seedstock, a genebank and a set of 32 exowombs. The final battle of the COBRA wars as a delaying activity to allow the Coatl to launch. To clear the atmosphere, the Coatl used a nuclear pulse drive based on the before Project Orion to clear the atmosphere, then it deployed it'due south for warp nacelles and jumped to warp, using a fix of drive charges every bit a smokescreen as it vanished from RADAR.

    During information technology's launch almost of the computers which held it's blueprints or any information on Warp Theory were destroyed. Even so ane was specifically spared, though it's information was simply partially correct. It described the Coatl as an orion pulse drive craft meant to evacuate a section of COBRA from the earth, though it's intended destination was Mars. The Warp Nacelles were described as a set of cooling systems. Afterward the escape there was some who posited that the Coatl had been outfitted with a cloaking device, but equally scans and probes found no testify of any presence being established by COBRA on the red planet or elsewhere in the solar arrangement these the general consensus on world was that the Coatl destroyed itself in it'south escape attempt.

    Meanwhile the Coatl began it'south thirty six year journey and half dozen times the speed of light. Near of it'south coiffure would remain in stasis, with only a small number of engineers and technicians awake at whatsoever one time working in shifts. Due to conflict with the Andorians, the Vulcans were unable to maintain scientific surveys of Sol Arrangement. It would latter be noted that at least i Andorian send on a long rage scouting mission detected the Coatl during information technology's voyage and got a skilful scan of it, merely gave it picayune consideration due to the fact that it was away from their territory and the comparatively archaic craft posed no threat. Baring a few minor mechanical failures the voyage was uneventful until the Coatl arrived in the Cobra System, delivering information technology's crew to Cobra Prime. After arrival the Coatl unloaded information technology's cargo and jettisoned it's fusion reactor to touch down on the planet's surface. The hull of the Coatl would decades latter serve as a space station and would gradually be cannibalized for raw materials in the cosmos of a Cobra Prime shipyards.

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    After information technology's long journey concluded in 2030, the passengers of the Coatl made their way to the surface of the moon of Cobra Prime. Once they arrived on their home system, the interstellar refugees focused their efforts planet-side for the side by side one-half century. Their offset priority was survival, their second was the institution of a ability base. They gear up farms, congenital factories, raised families, used exowomb technology to aggrandize their population rapidly, gave these hereafter generations an vision and fought to conquer the bronze age native Sauroids. Cobra Commander's (latter known as the First Commander) programme would accept lifetimes to exist realized. Manned spaceflight was only reestablished in 2078 and that was limited until 2082. After that point, the Coatl was extensively rebuilt. Much of information technology was broken upwards and either salvaged or recycled. The Habitat Module was extensively renovated to serve as crew quarters and onto it was built ore processors, auto shops, fabricators, storehouses and associates berths. First it assembled low range mining ships collecting textile from Cobra-II's ring organization, but it'due south kickoff warp capable transport was completed in 2086: the Cobra Space Navy ship Squamate (Experimental Test Vehicle 01).

    Several systems from the Squamate were directly salvaged from the Coatl, most notably it made utilise of 4 of it'southward Warp Nacelles. Iii were used in information technology's construction while the forth was kept as a spare. This fact contributed to the trilateral hull profile common on COBRA warships. The Squamate was 108 meters long and originally weighed 7,500 tonnes and had a crew of 30 while existence powered by a fusion reactor. It could carry some cargo internally, likewise as either a shuttle or an external cargo pod. It's maximum speed was 6 C. It had multiple redundancies to many systems. It'southward shakedown prowl was successful, fifty-fifty if it did have a few problems. Initially the Squamate was unarmed.

    The Squamate's name was symbolic of it's purpose. Squamata is the taxonomic club of reptiles which includes lizards and snakes, besides as encompassing the ancestors of both modern groups. It is the latter that the Squamate drew information technology's proper noun from, for like those ancestral reptiles the Squamate was to be the progenitor for COBRA's space navy. It was built to serve as a training arts and crafts for crews, test out new designs and to perform diverse interplanetary tasks. Nevertheless after the creation of a long range Subspace Scanner array everything changed. Up until this point COBRA's leadership had operated on the assumption that their were no other space fairing races anywhere shut to earth. It came as quite a shock when a warp field was detected within 3 light-years of Cobra Prime. Fearing the possibility of attack, COBRA began a crash space armament program. Amongst the manifestations of this was the arming of the Squamate. MARS provided a set of iv Light amplification by stimulated emission of radiation Cannons and sixteen Torpedo Launch cells, a fact which also increased the send's mass to 8,200 tonnes, the coiffure complement to 36 and ate upwards a fair bit of internal space due to the addition of capacitors and a reworked ability system. These changes were distinctly unpopular with the coiffure. Regardless the upgrade would bear witness to be essential in dealing with the coming challenges.

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    With the detection of Warp Signatures passing within 3 lightyears of Cobra Prime plans for Starship (and in particular warships) structure were accelerated. In doing so in that location was not much time for radical redesigns. The Garter class Frigate (the first starship made entirely in Cobra Prime) was a product of that. In practice the Garter class Frigate was a modified version of the Squamate, making use of many of the same parts and components. All the same it boasted a number of improvements and modifications using feel with the previous. It was enlarged to 120 meters long which allowed for actress room for weapons power system for six laser cannons (with recharged 25% faster). It weighed in at 11,500 tonnes, thanks in part to a reinforced hull. It was outfitted with a ready of impulse engines which were a considerable improvement in acceleration while freeing upward space for a small shuttlebay in the enlarged aft of the craft. It'southward crew was enlarged to 42 spacers, only also included a complement of 24 Battle Android Troopers (generally kept in storage) on the off. In it's initial configuration the Garter'south pinnacle speed was still 6c, though it could achieve that while consuming less energy than her older counterpart.

    The kickoff Garter class was completed in 2092. Afterwards performing inside expected parameters in it's shakedown prowl six boosted ships were ordered that were delivered over the side by side 14 years. Their real test came in 2109 when COBRA had it's first contact with another spacefaring culture, specifically a group of Nausicaan raiders. In their first raid ane pirate vessel attacked an asteroid mining performance, making off with an impulse equiped mining send earlier COBRA'southward fleet could respond. Seven months latter (and after the sensor network was improve) some other such raid was attempted by was fought off by the Squamate, Stonefish and Ferret. While the Ferret and the Squamate did take pregnant damage, the raider was forced into retreat. Still, they launched their third and most serious set on in 2112 when four raider ships launched an attack against Coatl Station'southward shipyards. In that battle they went up against Cobra Prime'south orbital defense stations, six Garter class ships, the Squamate, a dozen mining ships conveying lasers and four squadrons of Mark-1 Stiletto and Star-Rattler fightercraft. Two orbital defence force stations, v mining ships, ix fighters, the Stonefish and the Anguilla were destroyed while the Garter and Ferret were damaged. Fifty-fifty and so the casualties on the pirate side were much higher. 3 raider ships were destroyed outright while the along was crippled and captured.

    Later on a review of the captured Naussicaan ship'southward databanks and the interrogation of the information technology's surviving crew information technology was soon deduced that this raid represented the entirety of their assets. More than importantly the raider was soon gutted and examined. Naussicaan applied science was for the most part a kitbash of systems that were stolen from those they preyed upon and crude copies there-of, but was still decades alee of COBRA. Numerous systems which were simply theoretical to COBRA engineers such every bit the use of antimatter as a power source were shown in practical form, as were improved warp gyre designs and hull polarization systems. Over the next decade these mechanisms would be examined, tested, dissected and ultimately replicated. Even so, the need for an enlarged fleet persisted and so 5 more Garter class frigates would be built between 2114 and 2121. As these ships incorporated some of the new technology into their designs (and the older vessels were gradually refit), these latter vessels are are chosen Garter Block-i Refits. They had a maximum speed of 18 c (Warp 2.5) and considerably improved durability. A iii ship squadron of these ships led past the Garter did the first interstellar survey of the three nearest star systems around COBRA prime in 2122 to 2123

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    While the cosmos of COBRA's outset carrier units is generally considered to be of greater historical importance, one would exist remiss to fail mention of it's older sibling the Adder class. While the refitted Garter class Frigate was a considerable improvement in terms of speed, immovability and firepower there were still concerns. While a general assessment of their capacities showed that they had become more than than a friction match for their raider counterparts, their were yet concerns nearly the threat posed past larger, better made dedicated warships of the established powers listed in the raider'south logs could pose. Initially three ships were ordered in 2121 (the Adder, the Cottonmouth and the Asp, named for Cobra Prime'southward three continents) with MARS's engineers working day and night. Work began on this commencement batch in 2123 with the corresponding ships being launched in 2126, 2127 and 2129. In 2133 five more of these ships were ordered with some small-scale improvements and refinements, mostly to simplify production and improve reliability.

    The Adder'due south warp systems were identical to those of the of the Wasp, as was it's full general performance at FTL speed with better STL maneuverability due to the fact that it weighed only 200,000 tonnes. It was 190 meters long and had a crew of 200 spacers, in addition to some 30 Void Vipers and 300 B.A.T.south in storage. Each send besides carries a pair of S-five Dragon shuttlecraft, though information technology could as well carry three Stiletto fighters. Information technology was heavily armored and carried a main armament of eight torpedo tubes and ii heavy particle cannons, each of which was more twelve times every bit powerful every bit those medium models mounted on a Frigate but had a lower rate of fire, plus four aft medium particle cannons. It'south master energy weapons were placed in armored turrets to maximize coverage.

    The Adder was the product of creature forcefulness engineering practical to creating a brawler. Built to be both take and give punishment and specifically to appoint craft either comparable or larger in size with full-bodied firepower. Nonetheless, this came at the cost of STL maneuverability and a express ability to respond to multiple assailants and generally requires an escort for back up. The Adder form first taste of combat confronting pirate vessels in 2134 and saw a few more engagements which were similarity hands won. Even and then, their true test came in 2142 at the boxing of C-3 when the Adder course Cruisers Asp and Copperhead (equally well as 4 escorts) were confronted by a squadron of three Klingon D-5 Cruisers. In that fight 2 of it's escorting frigates were destroyed, another was crippled and had to be towed dorsum to COBRA prime while the Asp suffered major damage and needed several weeks of field repair piece of work earlier it could limp home for proper repairs. The Copperhead while suffering less damage even so needed some grand work afterward. Even so, one send was destroyed outright while the remaining two were forced into retreat afterwards receiving harm, with ane of said ships existence unable to limp dorsum to Klingon Infinite, forcing her coiffure to abandon transport and scuttle. While this did prove that Coatl Station's Shipyards, MARS and the Academy of Scientific discipline could produce ships which at to the lowest degree hold their ain in a firefight with the established power, they were now faced with the threat of a large expansionist power. Amongst the responses of the 3rd Commander to this threat was the commissioning of 3 more Adder course cruisers with upgraded Warp systems.

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    In the third Naussicaan Raid, COBRA's fighter corps got information technology's first sense of taste of battle. Fightercraft were initially designed every bit low cost defensive craft for the Cobra-Two lunar system, only in the battle their high speed and maneuverability proved their effectiveness. Fighter attacks disrupted the pirate's formation while laying in missile and low-cal energy attacks from multiple vectors which softened their defenses an struck at vulnerable systems. One ship was destroyed mostly by fighter attacks and the one which was captured did not escape afterward it's warp drives were struck by fighter attacks. This (as well as subsequent war games) proved the effectiveness that a single man fighter could show in battle, which was taken into consideration in future spacecraft design and doctrine. Garter course frigates would comport a single Stiletto Fighter equally would subsequent ships in their range. The upgrade from Mark-1 impulse Fightercraft to Mark-2 fighters capable of warp travel at 2 C in 2120 was a further boon. Even so, their were nevertheless considerable limitations imposed by range. As preparations were made to establish COBRA's first out of system colony in 2127, piece of work began on the Wasp. COBRA's first defended carrier. Construction would take five years to complete, with the Wasp entering service in 2133 after passing it'south shakedown cruise.

    At 250 meters long and massing 200,000 tonnes, the Wasp was far larger than any previous COBRA warship. It was also outfitted with the fastest COBRA warp drive of it'south time, able to attain 38 C (Warp 3.3) with a cruising speed of 25 C (Warp 2.8). It had a complement of 500 personnel. It'due south armament was comparatively pocket-size with twelve medium particle beam cannons and no missile capacity. Instead it carried a complement of 24 Stiletto fighters and 8 Star Rattler heavy fighters.

    The first combat mission of the Wasp was in 2136 in response to raids on interstellar aircraft between COBRA prime and the new colony of Vanguard past another small armada of raiders (in this case an multi-species fleet). In response a carrier group tracked them down to their asteroid orbiting an otherwise unremarkable red dwarf and launched an assail from five AU abroad. While three fighters were lost in the initial the assault did manage to destroy two of their five ships and damage a tertiary. The rest of their fleet was dispatched by the Wasp's escorts with fighter support adequately easily. Even so, more than pressing challenges awaited.

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    COBRA began to seriously look across the Cobra System in the 2120s, which saw the first surveys of nearby systems (all stars inside six lightyears of COBRA prime and several across said sphere) and the institution of Vangaurd Colony in 2128. Still it'southward efforts were hampered as any interstellar voyage took months. Information technology also saw contact with trade relations in 2127 (through Nerrax, an independent trading world some 13 lightyears away listed in the Raider'southward databanks, which would eventually be taken over by COBRA in past a coup in 2136) in which refined Dilithium, antimatter, pocket-sized artillery, B.A.T.s and spices were exchanged for capital used to acquire examples of alien technology and technology data. Systems would be replicated, tested, compared, modified and revised in a process which steadily improved on what capacities they possessed. At showtime this yielded minor improvements but in a insufficiently span of time it led to breakthroughs demonstrated on unmanned test craft. Most notable amongst these was what would get COBRA's along generation of Warp Drives. These would be given their first tested in the Oculus grade long range survey ship. Structure of two of these ships (the Oculus and the Mindbender) began in 2133 and was completed in 2135 and 2136. A third ship (the Venom) with considerable upgrades was launched in 2146.

    The Oculucs was 168 meters long and weighed in at 125,000 tonnes. It had a big spherical chief hull which historians have compared to that of the United Earth/Federation Daedalus class cruiser. Each Oculus grade ship has five medium particle cannons, i heavy particle cannon on a retractable forward mountain and iv torpedo tubes. The Oculus carried a crew of 300 personnel, which included some threescore scientists. It also had 30 B.A.T.s in storage and would generally be outfitted with Cryogenic systems able to accommodate up to 48 people. The Oculus form had a summit warp speed of 85c (Warp 4.iv) and a cruising speed of 60c (Warp 3.nine). Several members of each send's science team had been subjected to Neural Stimulation: a process which increases cognition simply also produces a variety of mental instabilities, the most common (indeed nearly universal) of which is sociopathy. Their utility as polymaths is valued, but it does mean that among the functions of the ship'due south security staff is anarchism control. In any case, the primary mission of the Oculus class was to survey surrounding star systems.

    For it'south parasite craft, the Oculus would commonly carry three S-v Dragon Shuttlecraft in it's shuttle bay. All the same for many missions it would also bear with it three Single use Enclave Establishment Dropships (SEEDs) on external mounts. These simple flower shaped ships were initially designed to deliver troops and supplies to planetary surfaces, but they were before long modified for the purposes of delivering offset wave settlers to planetary surfaces. Their basic thrusters systems could allow for safe landings, just were unable to attain orbit once again. Each SEED contained 32 settlers in suspended animation, 12 B.A.T.due south, several prefabricated shelters, a fusion reactor, a fabricator arrangement, a nutritional synthesizer, two utility trucks, seed stock, a genebank, half-dozen exowombs and other equipment. If an Oculus class ship came a across an unclaimed habitable planet it would deploy (depending on it's viability) either ane or all three of it's SEEDs, who's settlers would lay claim to this world and prep it for further colonization at a latter date, supplementing their numbers with defrosted settlers held in storage. Betwixt 2136 and 2150 some ten worlds worlds were seeded with some some eighteen SEEDs. Of these by 2160 2 seed colonies failed due to equipment failure, one was overwhelmed by hostile natives, ane was attacked by slavers, ii were destroyed by Klingon forces, one was forced to evacute due to threat of Klingon assault and 3 had survived, received additional settlers and were growing every bit initially intended.

    However one of the reasons why the Oculus course was built was a specialized long range scouting mission performed in 2138 through 2143. The Oculus was dispatched to brand the journey with an extended fuel supply, much of it'south science crew reduced (including the elimination of whatever Neural Stimulated personnel), it'due south life support systems augmented with boosted redundancies. Making apply of Warp Lanes for speed boosts the Oculus was able to reach the expanse near Sol in less than two years and began examining the surrounding area for signs of development from earth. While a set of agents (including a pair of ninjas) were deployed via shuttle the Oculus itself went out of information technology'southward way to avert contact. The transport was hailed several times, but ever responded with a set of audio responses in Faljei (a Sauroid language) while fugitive confrontation and eventually scouted out Sol. Eventually information technology was determined that on globe humanity was a minor histrion and even with the assistance of the more avant-garde Vulcans they were just beginning to push across Warp ii. Satisfied with the results, the Oculus returned dorsum to Cobra Prime with the intel. While the data they provided was authentic at the time, the launch of the Franklin, Daedalus, Intrepid and NX classes would soon return said intel out of date. Moreover while the Oculus did not provide any information every bit to information technology's origins, nationality or mission on it's return journey it was scanned and catalogued several times past ships of several different species. In of itself a minor betoken, simply on it'southward render journey the Vulcan scientific discipline ship Sh'Raan detected human lifesigns aboard this ship. While inconclusive at the time this was enough to spark involvement in the matter by the United Earth and Vulcan governments.
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    Hope y'all savour!

    Zor

  2. Atolm

    Atolm Commodore Commodore

    YESSS!
    I similar this a lot mate!
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    Through the 2130s considerable breakthroughs were made past COBRA in the fields of Warp technology, antimatter power systems and defensive technologies. Information technology also saw the gradual emergence of a small interstellar empire which needed to exist patrolled against pirates, convoys that needed to be escorted against and greater threats looming on the horizon. Nevertheless the resources that COBRA at it's disposal were still limited, especially manpower. Fifty-fifty with the increasingly integrated Sauroid population, aggressive exowomb operations, heavy use of robotics and a trickle of immigrants there was a chronic manpower shortage for the ambitions of the Third Commander and fifty-fifty with alien applied science being acquired and replicated at that place were still practical limits on what could be done and efforts had to be prioritized. It was deemed that the existing capital ship classes were adequate for their job in the 2130s, only smaller warp capable craft needed an upgrade. Even refit the the Garter class Frigate was beginning to prove it'due south historic period. As such two designs for medium craft were put into production. The outset was the Skink class Frigate, which succeeded in it'due south fairly small-scale goal of making a successor to the Garter form in the same size class using proven applied science and was starting time launched in 2132. The 2d was a more than ambitious plan using engineering science pioneered in the Oculudue south-course Survey ship, the Razorback class Destroyer.

    The Razorback program began in 2135 and the first ship was launched in 2139. The resulting ship was 153 meters long and weighed in at 50,000 tonnes. She had a crew of 120 spacers with a reserve of 50 B.A.T.s. She could achieve 73 C (Warp four.2) for short bursts and had a cruising speed of 49 C (Warp iii.half-dozen) powered by an RAM-iv Warp Reactor which while being one-half the size of the RAM-2 produced 85% as much power as the RAM-2 reactor in use on Wasp and Adder form ships. Her engineering science section had a secondary internal hull to protect sensitive systems. Her subspace communications systems were state of the art with a range of 10 Light Years. It just had room in it's aft for i shuttle. While less resilient than a cruiser or carrier, the Razorback form Destroyer was faster and a better response ship. Fifty-fifty then it lacked much in the way of internal cargo space fifty-fifty past the standards of the mean solar day, which limited it's utility.

    Her energy armament had vii medium particle beam cannons and one heady particle beam turret, all simply one of which was on it's incompletely spherical forrard hull. It likewise carried seven torpedo tubes (six forrad, one aft). It had fairly express magazines and only carried 36 torpedoes in total as COBRA naval doctrine typically favored letting out a devastating opening salvo to having a greater reserve of missile for a drawn out slugging match. More notable was the fact that while the Razorback was originally to carry primarily fusion torpedoes, information technology was likewise outfitted with the specialized equipment for equipping said torpedoes with antimatter warheads. Said Warheads would be left empty of their explosive payload in near situations while the regular torpedoes would carry antimatter. The process took about fifteen minutes. Even so given the unstable nature of these weapons most captains were quite happy to obey regulations that active 1000/AM warheads not exist kept aboard for more than 24 hours at a time, either by dumping their reaction mass back into storage or firing them.

    Initially six of these ships were ordered, with three existence completed by 2142 and two more at various stages of construction during the Battle of C-3. While victorious, this incident led to an boosted 6 Razorbacks existence ordered with work being accelerated on the existing units, which allowed them to be completed for the 2d Boxing of Cobra Prime in 2143. In retribution for the destruction of 2 Klingon warships, a fleet consisting of twenty iv warships (including six D5 cruisers, eight D3 class cruisers and twelve patrol ships) was dispatched for retribution. Leaving aside armed mining ships and transports, COBRA had some thirty six ships available (near their unabridged Navy) to come across them too as eighteen defensive platforms. In almost areas the Klingons had superior technology, which allowed them to inflict considerable casualties. Eleven ships and seven defence platform were destroyed outright, including the Flagship Hornet and with it the 3rd Commander. Eight more took meaning damage. Notwithstanding the Klingon forcefulness, expecting an easy victory was in the end repelled. Fightercraft played a large part in this victory as the Klingon's weapons and tactics were ill suited to deal with them. Just when it came to direct ship to ship activity the Razorback was the about effective unit on a tonne per tonne basis mainly thank you to their torpedo armament. Fighter attacks disrupted the Klingon formations and ate abroad at their shields, leaving individual ships vulnerable to coordinated strikes from larger craft, particularly massed torpedo salvos. At the end of the day the Klingon set on force was destroyed in it's entirety.

    Withal, there were fears nearly a second major assail. More than half of the CSN was either destroyed or needed all-encompassing yard piece of work while the Klingons notwithstanding had at least hundreds of ships in service and dozens of worlds. Fortunately this attack never came thanks to a border conflict with the Romulan Star Empire diverting much of the Klingon Imperial Navy elsewhere. Instead between 2144 and 2146 the Klingons launched several raids confronting aircraft and against SEED colonies using Raptor Patrol arts and crafts. This did strength the adoption of a convoy system in which the Razorback proved information technology'southward worth (even if ii ships were lost). Iv of them were besides used at the Battle of Rgah-Iv depot, a pocket-sized prefabricated maintenance and refueling station fix up to back up raids in Cobra Space which had iii Raptors docked. Eventually in November of 2146 a armistice agreement was fabricated. Past that point the CSN had refit many of it's ships or had produced new ones with systems first employed in the Razorback, though the class would nonetheless remain an important part of COBRA's armada.

  4. What software/system did you use to create these profile schematics?
  5. Kaiser

    Kaiser Rear Admiral Rear Admiral

    Awesome stuff there :)
  6. Yous know, I like the idea that the Eugenics Wars = COBRA Wars. We never got a motivation for COBRA
  7. This is one hell of a crossover, man!

    I dear it!!

  8. My 80'southward inner kid is jumping up and downward with glee right now at the thought of Klingon and COBRA starships clashing in space, and of the probable upcoming war with the federation. Looking foward to more of this man, and cool designs BTW.
  9. I can almost imagine toys fof this released in the 1980's of an alternate universe...
  10. Now we just need the Gi Joe ones to go with it :)
  11. We kinda did. (Be kind, and experience free to correct if anyone knows meliorate, considering this is from memory from the 80's.) Cobra Commander started out as just a actually effective multi-level marketing (think Amway or Avon) guy with an uncanny ability to recruit people and brainwash them into unwavering dedication. At some point - probably by their supply chain - they got tied up with some very shady people, like the terrorist Destro, and the heads of a corporation called Executive Enterprises named Tomax and Xamot. Everyone thought they wanted to conquer the world. Later it was revealed that Cobra Commander was actually a denizen of a secret ancient society of reptile people called Cobra-la, and that access to their advanced regular tech and biotech probably played a role in allowing him to build and run Cobra. And the goal was not but to conquer the earth, but to exterminate humanity from it except for the chosen few who were dedicated to Cobra, and to let the reptile people to rule the world again. (I suspect that in the scenario that @Imperator-Zor has laid out, it is no coincidence that the globe they settled is inhabited by sauroids, and that the citizens of Cobra-la who were aboard the Coatl may have played a role in the rapid assimilation of the sauroids into the Cobra civilization?)
    Perhaps using technology developed when they worked *with* Cobra and the Autobots to fight the Decepticons? ;)
  12. B.J.

    B.J. Rear Admiral Rear Admiral

    I never liked the whole Cobra-la storyline, it was far too outlandish even for 12-ish yr one-time me. I preferred Cobra simply being a terrorist system.
  13. I honestly never liked it, either - I much preferred the comic storyline involving Cobra Commander and his son and Fred Seven and the ninja clans, which I felt was mutually exclusive to Cobra-la.

    But - just one is screen canon. If that matters every bit much for G.I. Joe as it does for Trek. :shrug:

    Say... would G.I. Joe's chief starship be the USS Flagg? :techman:

  14. For sake of simplicity the Cobra-la stuff never happened in this situation.

    As well while it is a change of footstep, here's a pencil sketch
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    First built in 2058, the D3 Cruiser played a considerable office in the ascent of the Klingon Empire. It was the first Klingon warship congenital to adapt a Warp 3.5 engine (some previous ships were outfitted with such drive systems for testing) and unlike before matter/antimatter powered ships information technology was not decumbent to critical containment failure. D-3 ships had 220 meter wingspans and 150 meters long. They were armed with two heavy plasma cannons on a central turret, iv medium plasma cannons and five torpedo tubes. The D3 was designed in the latter stages of the showtime Klingon/Romulan War and though the Klingons are typically loathe to acknowledge it, many of it's systems were copied off salvage collected from Romulan Wreckage. The D3 served itself well in the War before the Klingons capitulated due to inner conflicts. Afterwards they played a major role in the conquest of numerous wars and further skirmishes confronting the Romulans and proved their worth. In total some 143 of them were built between 2058 and 2115 and they were periodically upgraded (eventually beingness outfitted with shields, photon torpedoes, disruptors and warp 5 engines). By the 2120s they began to show their age. Each ship required a coiffure of 400 spacers and were cumbersome ungainly and underpowered things when compared to the newer D5 grade and after their refits became notorious maintenance hogs. Even and so they would remain in service equally second line ships until the 2152 when the terminal six ships were sent to the breakers. Among the factors which played a major role in getting the form out of service was the loss of xvi of the remaining twenty two ships were taken by renegades, blown upwardly by Sulliban Terrorists or lost either at the hands of Romulans or with their first spat with COBRA. With so few of the ships feasible it was seen every bit a waste matter of fourth dimension to keep them in service.

    Zor

  15. ^ I like the design quite a lot. Not at all sure about "non decumbent to critical containment failure", though - if his warp bulldoze isn't powered past a thing/am reaction, then what *is* it powered by? Fission and fusion plants are both subject to critical containment failure - though admittedly, the result is mostly lethal irradiation rather than a big bada boom. ;)
    Or, y'all could change and move the Cobra-la stuff to your sauroid population to punch them up a bit?
  16. The D3 has an thing-antimatter reactor. A few earlier ships did likewise, merely those were experimental and tended to accident up.

    Zor

  17. At present that I'grand reading this thread I recall the Steamrunner and Saber classes would look good equally Cobra designed ships (obviously they weren't, but they practice take a reptile look to them) I of form dig the existing designs likewise....Looking more to seeing more of this. I'thou besides glad to read the Cobra La stuff won't be role of this "catechism", even as a Kid I didn't similar it much, I wasn't a fan of Serpentor and that whole divergent storyline. I liked the original Idea that Cobra Commander started out as a used car salesman.
  18. So... still *prone* to critical containment failure, just no longer at values of "prone" that equal "I'k strapping myself to a bottle rocket and lighting that bad boy". Gotcha. ;)
    So do I... and I didn't intendance for the Cobra-la matter, either... BUT, I *did* kind of like Serpentor and the way they handled his creation in the comics, with Dr. Mindbender being backed by Destro and the Baroness and others to make a replacement for Cobra Commander because he was incompetent and distracted.
  19. Also COBRA ships mostly have a more rocket deck layout. "Down" is towards the lesser of the ship in about designs while shuttle-bays are in Zero Chiliad, save for the Wasp class carriers, where in that location are two 'downs' for the symetrical launch bays.

    Zor

clarkwhade1965.blogspot.com

Source: https://www.trekbbs.com/threads/some-cobra-trek-starships.286384/

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